![]() ![]() As far as Races go, Elf (or Undead Elf) is always great when you play a Necromancer because of Flesh Sacrifice, but you can play this Build with a Human as well, for the increased Critical Chance and Critical Damage.īull Rush scales with Intelligence when using a Wand or Staff, and does the damage type of those. This will give you access to an early game Wand, but you will need to keep an eye out for a Shield. Then select the Ignition, Searing Daggers and Mosquito Swarm skills. The best way to start this Build is by picking the Wizard Class, and changing Geomancer to Necromancer. ![]() ![]() With the Occult Flamewielder we take full advantage of this Talent to set enemies Burning, reducing their Fire Resistance through their Armour, increasing the overall performance of our Pyrokinetic Skills. This is simply because Torturer was changed with the Definitive Edition, and before this change Earth/Necro and Water/Necro were more effective than Fire/Necro. I have made other such “hybrid” Builds with the Terramancer and Crystalline Cleric, but neither of those Builds relied on the Torturer Talent to be good. Because you can debuff enemies to your attacks for 1 AP with Ignition, you can deal substantial damage for many turns. ![]()
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